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The Payload Podcast Ep. 66: Mei the 4th be with you.

by - 7 years ago

You know what they say: The world could always use more heroes! On The Payload, your hosts John, Rosh, and Jimmy will look at all things Overwatch: News, Esports, gameplay, and more. Join the crew every Thursday for the live stream, or download our audio episodes Fridays!


This week on The Payload:


Also please take some time to support Jake who made our awesome music over at: jakebutineau.ca

We’re on Patreon! If you like the show an want to support, head on over to patreon.com/payloadpodcast to learn more! This week we would like to thank our MVP’s, Adam B., Jay A., Correl, and Tomi H.

We stream ourselves recording the show live every week over at www.twitch.tv/blizzpro Thursdays at 7:00 p.m. Pacific. If you have questions for the show, e-mail us at thepayload@blizzpro.com, or come find us on Twitter: @PayloadPodcast, @kickedtripod, @F2K_OkayItsRosh, and @djtyrant. We also greatly appreciate your support via iTunes reviews!

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posted in overwatch
JR Cook

JR has been writing for fan sites since 2000 and has been involved with Blizzard Exclusive fansites since 2003. JR was also a co-host for 6 years on the Hearthstone podcast Well Met! He helped co-found BlizzPro in 2013.


0 responses to “The Payload Podcast Ep. 66: Mei the 4th be with you.”

  1. Tando says:

    I roll a priest unless I have to do dailies. This is a good walk through. It amazes me how many times I can play dead (start using heals and not summoning minions) at 5-10 health and my opponent pulls out a Ysera without ever thinking of my MC. It usually ends in a rage quit.

    • Robert Wing says:

      Yah, that happened to me once with my Tirion and then I got wise to it. I am not playing anything remotely good until I see two Mind Controls, haha.

  2. TheChiv says:

    Not a bad little bit here…..If you need some info on what post nerf hunter is going to look like come find me on the ManaGrind ts3

  3. Max Sand says:

    I use mainly a priest and one thing is I don’t even bother with MC. Inner fire plays or light spawn plays are just as effective and holding onto shadow word:death for the nastiest minions do just fine for me.

    The early inner fire play is underrated. EG, lightwell/inner fire. If i am playing it early, there is no need for burning divine spirit or even power word, because a 5/5 with a 3 heal can be devastating, and onnly cost 2 cards and 3 mana. If it gets removed, not a huge loss. If not, it takes sometimes to turn 5 or 6 to drop a minion capable of dealing with it, and in the mean time I am going to dominate the board, nuke your face and play other utility minions. Aside from that, I save inner fire plays for late game in place of MC. making, say, a senjin sheildmasta into a 20/20 taunt or even a lightspawn play into something beastly like 20/20 or 36/36.

    MC is very useful and annoying to opponents(especially with the anger attached to that specific card) but it is not as big a threat as me dropping insane 20/20 taunt creatures after you burn removal on other cards. Mages and Shamans beware save those polymorphs and hex’s because I promise you that Lord of the Arena, or Fen Creeper is far from the scariest thing I can drop. I purposely pick big targets for those kind of cards, stuff that is common knowledge to use it on. In most decks, that is true, in my deck it is a decoy.