Real Name: Satya Vaswani, Age: 28
- Role: Support
- Occupation: Architech
- Base of Operations: Utopaea, India
- Affiliation: Vishkar Corporation
“The true enemy of humanity is disorder.”
Symmetra literally bends reality. By manipulating hard-light constructs, she crafts the world as she wishes it to be, in hopes of engineering a perfect society.
Following the Omnic Crisis, the Vishkar Corporation of southern India began the laborious process of creating new, self-sustaining cities to house the nation’s displaced population. One such city, Utopaea, was created using radical hard-light technology that enabled its architechs to shape the city’s streets, utilities, and living spaces in the blink of an eye.
After she was identified as one of the few capable of becoming a light-bending architech, young Satya Vaswani was plucked from extreme poverty and placed in the care of Vishkar’s architech academy, never to return home. Isolated and lonely in her new life, Satya immersed herself in her education and training. She quickly grasped the applications of the technology and was one of the top students in her class. Satya approached hard-light manipulation differently than her peers, with their more procedural, mechanical constructions, instead weaving her constructs in the motions of the traditional dance of her homeland.
Though she was one of Utopaea’s top architechs, the Vishkar Corporation saw far greater potential in Satya’s abilities. Giving her the moniker “Symmetra,” Vishkar sent her on clandestine missions around the world to uphold its corporate interests and expand its influence into other countries.
Symmetra believes her actions serve the greater good in society. But there are times when she wonders whether the control and order she desires are truly best for humanity.
Overpowering logic has always been Symmetra’s greatest weapon. Using the power of light she constructs beams that intensify the longer they are connected. Like her logic the longer one engages with Symmetra the more likely they are to fall prey to her. In the case of stubborn refusal she will release a charged shot to blow right past the best defenses.
Damage: 30 to 120 dps
Hits per Second: 4 Damage per hit: 7.5 1st second 15 2nd second 30 3rd second and beyond
Range: 7 meter lock on 9.5 meter tether breaks
Clip: 100 ammo use 7 per second
Damage: 26 -125 dps based on charge
Max Charge time: 2 seconds .25 second cool down
Ammo used: 4-20 based on charge
Symmetra once had a dream of running towards Utopaea. The gates were in sight, but no matter how quick she ran she just never seemed to make it. Symmetra has made her dream into her foes worst nightmare. Symmetra isn’t about to let anyone who brings chaos to the world to just run freely. Her sentry turrets can be placed at several key locations to slow enemies from making a quick attacks or retreats.
Damage: 25 dps
Range: 10 meters
Max deployed: 6
Max stored: 6
Symmetra knows gathering intel can be key to winning altercations. She knows it is sometimes best to keep mobile. She has developed a light barrier that flies ahead of allies. This mobile shield is great for scouting opposition, or pushing forward through tough opposition.
Area of protection: 5 meters
Speed: 5.5 meters per second
Cooldown: 10 seconds
Symmetra likes to go into every situation prepared. She knows it is always best to protect the key points in her strategies. She has developed a light barrier that cocoons and buffers an ally from harmful affects.
Health: 50 health 350 shields
Range: 50 meters
Duration: Allies shield will last 5 seconds once out of range
Symmetra had long meditated on how removing a single piece can send an entire plan into chaos. What if one could replace that piece nearly as soon as it was lost? What is distance when you can control light? Chaos can not stand against a constant assault of order.
Health: 50 health 350 shields
Check out Symetra in this unedited video. It showcases a full match played from Symetra’s perspective